A common but costly mistake players make, is letting the ball bounce too high before they hit it. These high bouncing balls are sure to put the receiver of the shot off-tempo, and essentially their whole game off-balanced. Taking the ball on the rise will ensure a more controllable and powerful shot.
- BA | V1: Introduction to Ball Awareness
- BA | V2: Introduction to Height Recognition
- BA | V3: Height Recognition Zone 5 with Player
- BA | V4: Height Recognition Zone 4 with Player
- BA | V5: Height Recognition Zone 3 with Player
- BA | V6: Height Recognition Zones 2 + 1 with Player
- BA | V7: Height Recognition – Combined Zones
- BA | V8: Height Execution in Zone 5 with Player
- BA | V9: Height Execution in Zone 4 with Player
- BA | V10: Height Execution in Zone 3 with Player
- BA | V11: Height Execution in Zone 2 with Player
- BA | V12: Height Execution – Combined Zones
- BA | V13: Introduction to Direction Recognition
- BA | V14: Direction Recognition Runway A with Player
- BA | V15: Direction Recognition Runway B with Player
- BA | V16: Direction Recognition Runway C with Player
- BA | V17: Introduction to Speed Recognition
- BA | V18: Speed Recognition with Player
- BA | V19: Introduction to Spin Recognition
- BA | V20: Spin Recognition with Player
- BA | V21: Introduction to the 5 Responses
- BA | V22: Placement Execution
- BA | V23: Speed Execution
- BA | V24: Spin Execution
- 👉BA | V25: On the Rise Execution
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